LightingModel.markChangeInTransparency()

   
Type function
Library wattageTileEngine.LightingModel.*
Return value VOID
Keywords  
See also  

Overview

This function informs the lighting model of a change in transparency. This may occur by dynamically adding or removing a wall for example. The should be called when transparencies change on tiles.

Syntax

LightingModel.markChangeInTransparency( row, col )
row (required)

Number. Row of the tile.

col (required)

Number. Column of the tile.

Examples

lightingModelInstance.markChangeInTransparency(10, 15)