Object

   
Type Object
Library wattageTileEngine.ObjectSystem.*
Keywords  
See also  

Overview

This is the base class to extend in order to use the features of the object system.

Syntax

local TileEngine = require "plugin.wattageTileEngine"
local ObjectType = TileEngine.ObjectSystem.Object

Constructor

Object.new()

Functions

Object.getObjectId()
Object.getObjectType()
Object.registerObject()
Object.save()
Object.load()